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  PC side clients
PC side clients for PS2 boot loaders.

XLink - Beta 1 ( Win32 )
A new GUI based PC Client for Windows.

Supports basic PS2Link commands at present.

Run Elf/IRX, Reset, Shutdown, DumpMem, DumpRegs, Start/Stop VUs...

Also supports directory commands (dopen, dread etc)

ciao, Raizor

XLink Beta 1

InLink 1.3.2 Released with 1.3.7 patch ( Win32 )
We have released the new version of InLink which is pukklink 1.0 compliant. you can grab it from our website in the Toolz Section.

Patch 1.3.7 : This Package contains only exe to be replaced after v 1.3.2 version installation.

MAIN FEATURES

  • InLink allows you to send files to the PS2 when Pukklink v 1.0.0 runs on the PS2 side. (NOTICE : wont work with Pukklink v0.9.4 due to protocol changes).
  • Auto Reset feature to reset PS2 before sending a new ELF file when console is already running an ELF
  • associate .ELF and .IRX file extensions with InLink, so that when you double click a .ELF / .IRX, it gets automagically sent to the PS2 (after auto-reset when required). This feature is available in Setting within the application : click the "Assign ELF & IRX to In-Link" button.
  • Network settings to specify both PS2 & PC IP addresses.
  • InLink can be DDE driven by itself, so that only one instance of Inlink runs and handles all user ELF execution requests. This feature allows you to invoke InLink from your makefile or build tool as a post link step, while InLink is already running. The new instance will ask the old one to execute the ELF and will stop.
  • Video preview integration with DirectShow thru WDM video source on PC (eg : VIVO-equipped video boards, or PCTV boards)
  • Video Snapshot / Capture of the preview to grab nice demo screenshots/videos
  • Full video settings controls integrated in the application.
  • Full Log Display thru printf/nprintf support from PS2 side.
  • Full File IO Support thru standard file routines on "host:". This allows PS2 executables to load IRXes, files etc. in the very same way as napLink.
  • Auto bring to front Inlink window when executing elf files

3nJoy !! :)

-======== InPulse Team ========-
Featuring LongChair & sg2

Visit us at http://inpulse.planet-d.net


PS2EXEC.EXE ( Win32 )
PS2EXEC.EXE is a Pukklink/PS2Link/Naplink loader Client built for win32 users, its mainy based on PSEXE for the PSX. PS2EXEC also feals/looks like PSEXE.

note: naplink is not supported in this version because i havnt got my PL cable yet.

a few good features:

(1) Will work on any version of winsock.
(2) Will not send a execute command unless server is connected.
(3) Able to disable printf(s) or diable server.
(4) Support for Pukklink's old protocal and also the new one.



PS2EXEC.EXE (V1.1)
PS2EXEC.EXE (V1.0)

ps2client v2.0.0 (unix, osx, cygwin)
Designed for command line usage, ps2client is an alternative to pksh that allows
you to control ps2link/ps2netfs in an entirely non-interactive way. This allows tricks
like typing 'make run' to compile and run your project.

Example usage:

ps2client -h 192.168.100.10 reset
ps2client -h 192.168.100.10 execee host:demo.elf

New features in version 2 include the addition of wxvu and ps2netfs commands,
documentation of the ps2link and ps2netfs protocols, a script-friendly timeout
feature, and a rewrite of the network code to make cygwin happy. More details
can be found in the readme.txt.

Written in C, ps2client should compile on any reasonably unix-like system with
access to gcc. Any questions/suggestions can be sent to me at peori@oopo.net.

ps2client-2.0.0.tar.gz

pksh/npsh 2.0-Beta (unix, osx, cygwin)
This package contains source for both a naplink shell
and a pukklink/ps2link shell, they have readline capabilities
so the normal history and file/command completion is
there. read the README for further info.
pukklink client (pksh) for pukklink v1.0
naplink client (npsh) for naplink v1.0.x

Link -> http://www.thethirdcreation.net/tools/loadclients-2.0-BETA.tar.gz



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last updated by blackdroid on Mon May 03 00:29:37 GMT 2004
 
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