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  Demonstrations
small or big demonstrations with hopefully educational sourcecode.

Quake
This is quake for the Playstation2.

Link -> quake-ps2-1.09.zip



Stench Micro demo source
The source to TyRaNiD's stench micro demo from Round #9 of the Third Creation mini demo competition.

Download -> stench_src.zip


Plasma Tunnel
Done for this month's mini-demo comp at http://www.thethirdcreation.net
Source code included :)
Cheers,
Dreamtime

Download -> plasma_tunnel.zip


Boredom demo - source
Source code from TyRaNiD's Boredom demo. The source should be compilable for native and PS2 Linux.

Download -> boredom_src.tar.gz


FUNSLOWER SOURCE
This is a great PS2 Demo by SoopaDoopa. This is source code to the demo that you can look through and get ideas of how to really take advantage of the PS2.

Download -> FSsource.zip


Pillgen v1.00 -- a small PS2 demo
I am finally putting out another demo, this time it is actually somewhat decent. 3.2 Million lit, shaded polygons per second, using just EE-core + COP2. No SCE libs were used in this, just use EE-GCC to compile if you feel like it. Hopefully more of you will be able to do something now that this is out.

PS2 Pillgen sources + binaries
win32 test stuff
screencap
picture

Copper Bars v1.1
The same as the previous version, except with many more interrupt handling functions. All have been tested and work, except where marked otherwise.

Download -> CUBARS11.zip



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last updated by blackdroid on Mon May 03 07:46:23 GMT 2004
 
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