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  Links
Links to useful resources on ps3 development.

Insomniac Games R&D
Insomniac Games is currently in development on one of the first second-generation PlayStation 3 titles, Ratchet & Clank Future: Tools of Destruction. This page documents Insomniac Games' current research and development in hopes of supporting the PS3 development community and enhancing overall development for its core technologies such as the CELL processor and RSX. In addition, it gives interested tech-heads a deeper look into Insomniac's game development and production philosophy and show a bit more of what goes on behind the scenes.

Link -> http://www.insomniacgames.com/tech/techpage.php


Ubuntu Installation on PS3
This page gives instructions on how to install Ubuntu, Kubuntu, Xubuntu, and Edubuntu onto a PlayStation 3. The instructions contained in this page will work if you have the PlayStation 3 firmware version 1.60 or greater installed.

Link -> http://https://help.ubuntu.com/community/PlayStation_3


SCEA Research and Development
Includes interesting papers from GDC and other presentations.

Link -> http://www.research.scea.com/


Cell Performance
CellPerformance is the unofficial stopping place for performance related articles and discussions on the Cell Broadband Engine? (CBE) processor.

CellPerformance is an all volunteer effort dedicated to researching and publishing code and articles for the Cell community.


Link -> http://www.cellperformance.com/


SCEI Cell Broadband Engine page.
Documents on Cell Broadband Engine? (Cell/B.E.) technology and software components for the Cell/B.E. Includes useful links and the following documents:
  • Cell Broadband Engine? Architecture
  • Synergistic Processor Unit(SPU) Instruction Set Architecture
  • Cell Broadband Engine? Registers
  • C/C++ Language Extensions for Cell Broadband Engine? Architecture
  • SPU Application Binary Interface Specification
  • SPU Assembly Language Specification
  • SIMD Math Library Specification for Cell Broadband Engine? Architecture
  • Cell Broadband Engine? Hardware Initialization Guide
  • Cell Broadband Engine? Programming Handbook
  • Preventing Synergistic Processor Element Indefinite Stalls Resulting from Instruction Depletion in the Cell Broadband Engine? Processor for CMOS SOI 90 nm

Link -> http://cell.scei.co.jp/e_download.html


IBM Cell Broadband Engine Software Development Kit
A complete Cell BE development environment, including Linux kernel for Cell BE blades, Linux support libraries, tool chains, system simulator, source code for libraries and samples, and a new, fully-integrated installation.

Link -> http://alphaworks.ibm.com/tech/cellsw


Bram Stolk's PS3 Page
Demonstration code for how to use SPU with CESOF linking using libspe2.

Link -> http://www.stolk.org/ps3/


Ralf's PS3 Page
Ralf's experiments in PS3 development. It includes an optimised julia set renderer that uses 6 SPU threads to perform the calculations and blitting to the screen.

Link -> http://ranulf.net/ps3/


Cell Broadband Engine resource center
Your definitive resource for all things Cell BE

Link -> http://www-128.ibm.com/developerworks/power/cell/


Edopot's Playstation 3 Secrets
Good overall site for Playstation 3, whether for development, information, or basic useage.

Link -> http://www.edepot.com/playstation3.html



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last updated by oobles on Sun Feb 25 13:27:59 GMT 2007
 
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