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  Tools
You can find an assortment of tools & examples to get you started programming your PSP here. If you develop something yourself be sure to add it here.

PRXTool 1.1 (WIN32)
This is a build of the latest prxtool with disassembly support.

PRXTool 1.1

PSPTex
PSPTex is a save plugin for GIMP 2.2.x allowing to create textures for the PlayStation Portable.

It can save raw RGBA (5650, 5551, 4444 or 8888) & indexed (T4, T8) textures (with 5650, 5551, 4444 or 8888 palette modes support) as well as DXTC (DXT1, DXT3, DXT5) compresssed ones, it supports the PSP textures swizzle mode and can generate mipmaps, it also have a color key feature to handle transparency and can convert grayscale pictures into alpha channel only textures. registry.gimp.org/plugin?id=7855


Link -> http://perso.orange.fr/franck.charlet/PSPTex.zip


Toolchain
"In software, a toolchain is the set of computer programs (tools) that are used to create a product (typically another computer program or system of programs). The tools may be used in a chain, so that the output of each tool becomes the input for the next, but the term is used widely to refer to any set of linked development tools." - wikipedia

psptoolchain-20070626.tar.bz2

PSP Packer v0.2 for Win32
Win32 build of psp-packer. Pack your PSP executables for v1.0 and v1.5 systems to reduce file size. Also will patch the kernel so that sceKernelLoadModule can load any module from anywhere.

PSP Packer v0.2 for Win32 (mingw)

PspLink
PSPLINK is an attempt at producing a loader/development application to eliminate the need to go back to the VSH every time. It provides a shell over the SIO, USB or WIFI connection from which you can load new applications, dump useful system information and then reset the PSP to start another application. You can also access some of the features of PSPLINK using a simple on screen console shell, which maps commands to button presses. The program mounts the USB device so you can copy new executables onto the memory stick for execution or you can choose to use the USB host filing system which allows you to access programs directly from your PC. It also eliminates some of the boilerplate code necessary for executables by installing stdio and kprintf handlers for TTY output as well as a built in exception handler, rudimentary debugger and GDB server.

It is designed so that normal user mode applications can be developed as easily as possible, without having to resort to loading first into kernel mode. While it is not designed for developing kernel software it is fully capable of doing so, as well as giving you a more in depth understanding on how the PSP kernel operates by allowing you to inspect much of the system in real time (such as currently loaded module or threads).

PSPLINK 2.0


Mach-one PSP Converter
Mach-one PSP Converter v1.03:
-----------------------------
 
You can use this freeware stuff to convert pictures or other graphical objects for your PSP codes.
 
This version converts
24 bit .bmp -> .c source
24 bit .raw (interlaved RGB) -> .c source
 
Usage:
m1pspc.exe inputfile outputfile
 
Known bugs:
none reported
 
Please report if you have any problem/bug.
 
mach-one@freemail.hu
http://mach-one.uw.hu

Link -> http://mach-one.uw.hu/index.php?stuffz=win/m1pspc


Kernel Memory Dumper
A simple tool + source to load in kernel mode and dump kernel memory and cop0 regs.

Download -> kdumper_20050607.zip



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last updated by oobles on Mon Aug 08 15:51:26 GMT 2005
 
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